It would be impossible to compute all of the ways a piece of cloth might shift, fold and drape over a moving human figure. But after six months of computation, researchers at Carnegie Mellon University and the University of California, Berkeley, are pretty sure they’ve simulated almost every important configuration of that cloth.
“I believe our approach generates the most beautiful and realistic cloth of any real-time technique,” said Adrien Treuille, associate professor of computer science and robotics at Carnegie Mellon.
To create this cloth database, the team took advantage of the immense computing power available in the cloud, ultimately using 4,554 central processing unit (CPU) hours to generate 33 gigabytes of data.